So it has been quite some time since the last update from me, Ash_to_Paca (don't question it), but I wanted to show some big progress. Once again Genma has been doing a bunch of sprite work and level mock ups. He has also been redoing sprites a bit to make them clearer. How the visuals are set for each level has gone through a few phases, limiting how many tiles Genma could make, but a final decision has been made, and progress can start up again.
As for the game play progress, much has happened there too. I added collisions, an important step, for when you reach a ledge or wall. If you walk into a ledge which only drops one level down, you can jump off. But there is about a second delay in which time a crouching animation plays, giving you time to stop, if you aren't wanting to fall. I also added stairs, it is still a work in progress to make the elevation change smoother, but it works, and is an alternative way to change you elevation. Finally I have made a system for loading/saving levels, allowing the ability to change locations, or more importantly, transition to and from a battle... It'll be added soon enough, don't worry.
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