Hello everyone, Genma here again, and this time with a concept art sketch for all of you :D This was a fun piece to make, I had made a concept sketch of this before and felt like actually making it while I was struggling with allergies last night.
This came out really nice looking, while not one of my cleanest pieces I feel it really added to the night-time atmosphere. There was a smidge of digital editing to bring out the fiery glow, but aside from that this was nice and traditional. Making Gellert's face while eating the apple was also fun, and in general I'm pretty proud of this piece. Anyways at the moment this is all I have for you, but hard at work making assets (provided college isn't keeping me too busy). Hope you guys like it :)
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Hello everyone, Genma here :) Alright so since I've come back I have been working hard to finish some stuff I started back before I took my hiatus. First and foremost, battle sprites for Gellert. Anyways as Ash mentioned we now have a map editor ready and are beginning to move towards making actual towns, so my next focus is to move towards making tiles and npc's to inhabit towns with. The third party member Merryl will be coming soon enough though, don't worry. So hope you look forward to it.
I have been watching Ash's more recent level builds, and the game is beginning to become more and more of a reality. Anyways that is about all I have for you all today so look forward to the next update :) So yea maybe not monthly after all. Either way I have great news; you may have noticed that in the last gif I posted, walking up stairs was a little buggy (maybe you thought that was just the gif quality), you would have a little jump in you step when transitioning from one set of stairs to another. Well it is fixed now, it was a pretty simple fix as it turns out but finding it was a little less so. In more stair related news, I have added a feature, you can now place multiple stairs next to each other to create an extra wide staircase. I have only just added it, so I haven't had time to find bugs, but I am sure they are there. Anyway, until next time, Ashpac_tu_ca out.
Ash_Paca_Ttack here, No visuals this time, but thats alright, that means more space for text. So sadly spring break didn't offer as much free time as I was hoping, papers to write, homework to do, but I did get done what I was hoping to. While it is nothing all that exciting for you, the player, it is great news for me, the level editor is made! It ain't too pretty yet, but ideally no one will ever see it. This has been the main progress this month but to do I had to rework a lot of how I was storing and accessing the level data, so a lot of work with not much to show for it. Genma on the other hand has started the new sprites for edge tiles, and let me tell you, there is much to show, you can now clearly see edges and walls and all that important information that wasn't there before. For the next update I'm going to aim to create a level using the editor.... We'll see how it goes.
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