Pacatsh here with no gifs, terrible I know I know, but forget that, because it is update time, the good. So I have stayed quiet, but I've had it up to here _ with Unity's animator, I can't stand it, so I made my own. It looks exactly the same, but is so much easier to use and add new animations.
Did someone say add new animations? Well it just so happens I added some new animations, mainly the pushing animation. You can now push certain things, like chairs or crates, or rocks? maybe. Just walk up to it, press the 'use' button, and you can start moving it around. Other than programming progress, I've also started adding a ton of new sprites and objects that the wonderful Genma has made. Speaking of the Gen, he has been making a bunch of level mock ups and things, and I've noticed a problem. This is that eventual good part. I've noticed a limitation with how I am currently making the levels, there isn't really a quick way to describe what is wrong, but just know I'm working on it. The solution though will likely require reworking a lot of stuff, so I can't promise a lot of progress from me for a bit. But when this is fixed, it'll be better than before, even if you won't see a difference immediately.
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