Once again, Ashpatash here with no gifs of progress. Next time, I promise... Just thought I'd let you guys know how it is going. After many hours thinking, and many hours planning, I have just started rewriting a lot of my code. The problems I mentioned last time involved how the game stopped the player from walking off edges or up walls for that matter. The old way was constantly updating the tiles and checking your location, which wasn't too bad but it meant changes couldn't be made to the level because they would be overwritten. Long story short, things such as bridges couldn't exist. But this new way will just set the colliders once, which should be better for a few reasons. I've tried to plan everything out to make sure this plan will work, I think I've covered everything, but we will see I suppose.
Wish me luck, till next time.
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